Tag Archives: 2D
Transfer Student – Production Log
Lately I have been changing this site, but I didn’t want to leave out my very first post I made in 2011, so I think it can stay here.
03.02.11.The start of my 2nd year film in Flash. It took quite a while to make sure the plot fits in the short 1.30 min, but after all the cuts and edits the production has started. I’m not sure how it will turn out, but it will be fun working on it.
Since the first part of the film has been chopped off, I changed the opening scene a bit by letting Roy chew a bubble gum (which will play a role later in the story)
11.02.11.The small intro of the main character Roy, who is sent ot a new school (every day), he is watching over the playground during recess and goes down the steps. Notice the coulours of the kids in the background. These colours are representing individual social groups who play a role in most schools.
Seriously, I cant stand using a normal tablet and staring at the monitor. This is not only frustrating, but also isnt accurate to draw. I know people who got used to it, but nothing can replace paper for me, thats why I got Cintiq, which is the closest to traditional drawing style.
24.02.11.The better view of the group is seen from Roy’s profile view. the nerds, goths and jocks are seen minding their own buisness. It’s supposed to be a pan, so the camera follows Roy all the way through.
Flash isnt completely useless, in fact its really good at making inbetweens and thats what I love the most about it. The tween options are also helpful for many things, especially for my individual project, where theres lots of drawings needed, but theres noone to draw them.
04.03.11.As Roy passes by the bully group, Rex, the group leader spots the new kid. Rex takes off his bag to pull an emo kid from it and throws the child at Roy.
I started colouring the scenes and characters while animating at the same time, which I shouldnt be doing. I think it gives me more developing ideas as I experiment with different things along the way. Thats the freedom you get when working alone on a project!
Right after I got Cintiq I finished all the keyframes in a week. Still, now that I have the tools, I need the brains to use them. Animating loads of kids at once isnt easy, they all have different clothes and faces…who wouldhve thought!The good thing though is that I dont need to redraw same bullies in every scene, since theres a whole pack of them, so creating a new one for each scene is fun.
11.03.11.The whole concept for the film came from Jet Set Radio music, I was inspired by the rule-breaking world and I thought it would be perfect to animate. Yes, the main character is an anarchist!
The basketball court scene is animated with music and everthing is fast-paced and energetic. Remember not to wink when watching this!
20.03.11.I got all the keyframes done, but now theres gonna be hours and hours of inbetweening and colouring.
Now that the holidays are coming, Im planning to spend all the time on this film. But some trouble might come when I start using sound effects, and I also need to record voices of 3 people.
I notice that the whole project is more like a comic book, so if it succeeds Im going to make Transfer Student into series.
There, now this post is safe and sound.
Delight’s Plight – Work in Progress
You can follow this project on Facebook https://www.facebook.com/Delightsplight/?fref=ts
Delight can soon unleash his/her rage in this 2D on rail beat ’em up game!!
One day a tragedy struck the calm fields of Delight’s home as all the animals started to turn ferocious. From goldfish to giraffes, the previously hunted became the hunters. Even the top of the food chain now prey on it’s own kind. What in the world is causing this insanity? It’s up to Delight to find out.
While Delight is always on the move in this game, you have many ways to control him/her in each level. Delight has forward slash, upward slash, air forward slash, air down slash, grab and throw. You can also make this feline grab branches/vines to climb higher. There are also Hyper moves that you can level up by defeating enemies!
Are you precise enough to sweep everyone in your path?
White is also here to make sure you fail. He has many tricks to keep you on your toes.
There are many different enemies rushing your way so learning the patterns of their attacks is key to staying alive.
There are only 2 people in this project, which means I take the visual part and my friend, Alexander, takes the programming (in Unity engine) part. Though it seems like it’s gonna take forever to complete this, we actually did a lot of work in the past year. All the Delight controls are done (only Hyper moves remain) and level progression elements, so right now we are working mostly on designing levels.
Stay tuned for more updates !!